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Quarl

848 Audio Reviews w/ Response

All 1,310 Reviews

Quarl AIM 2022 Review
Composition/Structure (0-10), Production (0-10), Emotion (0-10), Relevance to Artwork (0-10)
LexRodent, Requiem for an Astronaut: 10,4,8,10 (32/40)

(Disclaimer: I didn't feel that the two versions you posted were vastly different from each other and my issues with the mix persist for both renditions. To save time for myself, I'm giving both tracks the same review/score.)

Feeling some Guns and Roses from the illustration, the music echoes a classic rock sound that vibes well. The voice modulations are creative. While I tend to nit pick the EDM artists a little harsher than I do with other genres I'll have the bravery to say that the mix here could have been much better. The melodies and arrangement are top class but everything sounds like it's being recorded through a tin can. That's not a terrible conceptual disservice to the limitations of communicating sound in outer space but better fidelity will always benefit a tune more than a comparatively squashed conceptual mix down. I'm taking off a big chunk of points off for that mix quality. As I just pointed out in my previous review to Jinz, a thin mix can effect the potency of the delivery. A perfect mix down can really help you deliver powerful emotions. A few metal artists I like listening to that have wonderful mix downs are David Maxim Micic, Chimp Spanner, Chon, or Animals As Leaders. I don't spend all my time listening to progressive metal but these are a few artists that I admire for their technicality AND the fidelity of their mixes. I've written a lot about fidelity issues in this competition. Something that I think might help you get more powerful sounds is more panning data.

Panned sounds give off the illusion that they are louder than they actually are so you can pan an instrument and follow it up by turning it down a little. This helps make room in the mix but also creates the illusion of space. When everything comes from one direction all the time, a mix can get very boring. The bass frequencies (and a lot of mids) are best suited towards the middle but all those thin highs can get pushed to the side creatively. With percussion you want to keep bass drums and snares towards the middle but all the aux percussion like hi-hats, tambs, shakers, cymbals, or chimes can be experimentally shifted to the sides until they all balance each other. Pads and chord progressions can bias a little to the sides as well. You can always lightly sidechain things like leads and pads using the bass drum and snare drum signals. Sidechaining is one of those techniques many artists put off learning because it seems really extra, but once you start sidechaining things you'll find all sorts of creative uses for it.

Panning professionally can be a nutty exercise in splitting hairs. Don't be afraid to listen to the pros to try and better understand fidelity. I've often compared my work to that of the pros to try and get that extra bit of fidelity quality. A perfect mix down can deliver your material in powerful high-definition. With such strong melodic elements, I wish the mix down matched the energy. That's all I got to say, aside from the fidelity issues the track is wonderful Lex. Salud, and have a wonderful day!

LexRodent responds:

Thanks a lot for the detailed review and improvement tips.
Production values have always been my weakest side , so all the things you pointed out make perfect sense. Still in the endless road of learning and not quitting any soon !

Quarl AIM 2022 Review
Composition/Structure (0-10), Production (0-10), Emotion (0-10), Relevance to Artwork (0-10)
CorruptModule, 4fh6gji84: 9,8,10,9 (36/40)

At first I was mad at you for forcing me to copy/paste that nutty title but I'm sure you were only referencing the original art, GOOD JOB! I can't get upset over that, so many musicians are naming their tracks after the art out of respect to the illustrations and I love it. Naming your work 4fh6gji84 is a power move, as if you're looking the audience in the eye and saying "you can't pronounce this shit. Fuck you, try."

I've been pumped by all the hot hardstep genres this competition has been getting, Drum & Bass in particular. The only problem I have with the style is that I write a ton of it and will potentially come down harder on people for things like poor panning data, drum programming, or how the style reflects the art. You made good choices in regards to finding some nutty art that obviously plays into your strengths. The illustration is both a throwback to medieval European gothic Christianity and a look forwards to dystopian capitalistic cyberpunk. You really couldn't have done a better job in picking an interesting design to work alongside. I'll point out a missed opportunity, given the ancient time periods this biblical nightmare of an illustration reflects, you could have taken advantage of Baroque era influences. A choir plug-in could have padded the intro nicely, I personally enjoy phat-female choirs. Put a square gate on the choir's envelope and you can turn an organic choir sound into some techy glitch. It's actually really cool to get synthetic rhythms and envelopes out of human voices. I suck at incorporating harpsichord and won't recommend it but some romantic era piano could have fit this sound nicely. Hell, sparse but bright piano notes with heavy reverb could have easily fit on top of this. I'm very progressive when it comes to blending styles and genres and would have respected this a little more if you leaked in some classical influences.

You found the upper limits of the stereo field, many users fail to realize how much space they have to amplify things and as a result produce very quiet tunes that can only be amplified on a PA system. I love that you made a connection to the sidechaining and the illustration. This sounds more like a convenient side effect of your production technique than an intentional concept but I can still respect how much you wrote about the music. My biggest critique this year has been on users unwilling to express their inspirations and ideas. Some users wrote nothing at all. This competition is so impressively influenced by opinion and subjectivity that I just can't give top marks to those unwilling to get a little personal. I'd even respect language barriers if someone wrote a paragraph or two in a language I'd have to google translate. Thank you so much for that essay Corrupt. I only took off one point to "relevance" because I do feel you missed an opportunity to echo historically Christian music by going 100% grime and glitch. I'm not religious myself but I do have an art history background. Those Christian peeps wrote some serious bangers. You ever feel face melted by something like "Hallelujah" from Messiah by Handel? Woof, that song slaps.

I love the way producers these days use any random noise and say "this is a snare drum now." That snappy little thing for the first half of the track was inspired, truly wasn't expecting that hard dubstep snare for the second half. The track sounds a little too bright imo, I have a tendency to mix too bright as well. A fair warning, a lot of Newgrounds users use AudioTechnicas which I hate with a passion. Despite hating them, I have a pair of ATH-M50x's and put them on just to confirm a mastering issue. Often these headphones will take thin frequencies and make them painful, your track didn't give me pain but the track does still sound incredibly thin on them. When it comes to EDM producers I get really into switching up my headphones because EDM producers have a tendency to care about this kind of stuff. Mastering is something I talk about a lot because a cheap sound system can take your hardstyle bass frequencies and turn it into piss-style. Your track didn't translate well from my Sennheisers but since most people don't factor mastering into their work, it's something I only bring up to make you aware of. As you continue with your productions, try to get a diverse set of speakers and headphones so you can work towards making your sound as true to how you want it to sound on as many formats as possible! Car sound systems have unpredictable diaphragms, many people have lo-fi cheap headphones. I remember meeting a dubstep producer that showed me his work on a cell phone and it still sounded jaw-droppingly great. Mastering is obsessive compulsive but I have so much respect for people that attempt to understand the science of it. I have a lot of AIM tunes to listen to and just realized how much I wrote here. I love this track and hope the other judges can hear what I hear. This tune was exciting and fun to listen to but not without certain flaws. Have a wonderful day CorruptModule, keep glitching :3

CorruptModule responds:

you again! thanks for some more criticism lad. when I mix, I usually try and get an idea of whos listening to this. I have about 4 ways of testing it.

1 is the headphones that I use for daily use and Producing which are Skullcandy crushers with the subwoofer slider all the way down.

2 is a pair of Skullcandy indy fuel's which are just kinda airpod clones but they have somewhat a good balance to them.

3 is a dollar store headset. I use these to see how it sounds on the cheapest shit possible. also cus when I was a yee little lad I listened to music a bunch on headphones like those.

4 I listen in the car. I actually strive more for the song to sound good in the car cus that is one of my favorite places to listen to music.

those are usually the ways I listen to my songs before publishing them. mastering is an interesting topic. I believe it is the last hurdle to understanding music for me. I know if I can understand it my music will be top tier.

It really does make me happy to know that someone can study my tracks and tell me about them. I just don't receive feedback like this too often. thank you so much for this brilliant essay.
and to you as well have a wonderful day Qural.

Quarl AIM 2022 Review
Composition/Structure (0-10), Production (0-10), Emotion (0-10), Relevance to Artwork (0-10)
GlaceonDash, To Be Free: 10,10,10,8 (38/40)

Wonderfully inspired. When I saw the pixel art I was expecting some old-school NES chiptune in the style of Dragon Quest. The melodies could easily be exported to MIDI and slammed into some chiptune style synths to fit that niche nicely. You wrote wonderful melodies. I'm taking off a point because you could have slipped some basic synths into this to better suit the pixelated imagery while still adhering to your visionary orchestral sounds. This song could have managed the soft coo of a gentle arp in the background. Continuing with my minor gripe, using lazy envelopes synths could have padded the atmosphere. I respect the high-class romanticism you produced though, had a "Bitey of Brakenwood" echo. People are getting very inventive with how these illustrations are inspiring them. I feel like you could have wrote a little bit more to direct my attention but I'm grateful you wrote anything at all, too many users failed to understand how the authors comments are a chance to express intentions and inspirations. It's a tough contest to judge because people take their inspirations and go all over the place. I have a BFA degree and a background in art history so I over analyze how the music and the art is relative to one another. Even if you simply selected a work of art to try to compliment your strengths, I couldn't tell. The honor system is in full effect for this contest but I can't pick up on any dishonesty. The two points I'm taking off are entirely for my own disappointment in that you choose pixel art and didn't take advantage of that realm to any noteworthy degree. I'm a very progressive music maker and I love it when people bleed styles and techniques to make their own worlds and soundscapes. You made something wonderful but missed a small opportunity. Your music is high fidelity compared to the simplistic art you chose (please don't tell the artist I said that.)

I have to keep moving forwards today but please have an inspired day Glaceon, and keep pumping out amazing material :D

GlaceonDash responds:

100% Agree that I could have gone with a chiptune/synth sort of thing.

Most of my choice to not do that was because I had already done a lot of synth focused stuff earlier, and wanted to switch back into the less synth-y style.

Thank you for such a great review!

Quarl AIM 2022 Review
Composition/Structure (0-10), Production (0-10), Emotion (0-10), Relevance to Artwork (0-10)
DigitalProdigy, Death Dance: 10,9,8,2 (29/40)

I'm going to preface this by saying that I love the song but I don't feel like you managed to convey the vibe of the illustration at all. The image you choose emulates a Daguerreotype which if you were not aware was the first publicly available photographic process widely used during the 1840s and 1850s. Honestly, it's a very cool piece of art. My 2011 Alfred University BFA degree and history of photography credit thanks you for putting this illustration in front of me. I also appreciate that you took the time to write some information as to why you felt the image and the music was relative, I've been harping on people to gush more about their creative process. You noted that you "went outside your comfort zone" of "traditional classical" but you might have been best suited to stay inside of that genre for this image. The time period of the Daguerreotype lends itself to romantic era composers like Debussy, Chopin, Mendelssohn, Tchaikovsky, Liszt, Shubert, or Beethoven. You could have written a somber classical nocturne but in the triple tempo of a waltz to reflect the dance element present. The waltz with it's triple count was considered dance music back in the day, don't ask why, everything "dance" is duple now a days. I'd have respected classical a little more than dubstep which lends itself to more colorful contemporary styles of design and illustration. I bet you weren't expecting an art major to be a judge for this contest, so I'll respect what you've written on the submission page and give you some "relevance to artwork" points entirely for that artist's commentary. Thank you for writing that up, it shows awareness. I'm still giving a you low score for relevance because I feel my critique is valid.

The production is great but there's still room in your field to compress forwards a little more for additional volume. Professional dubstep manages to find the limits to how much sound you can stuff into a PA system while still sounding crisp and perfectly mixed. You got a little more room in the mix but you still managed to convey amazing ideas wonderfully. I really do love this song, that intro was inspired. Musique concrète meets contemporary grime. Honestly, keep pumping out inspired music despite my gripes. You have serious talent and vision.

Always upwards DigitalProdigy.

DigitalProdigy responds:

Again Thank you so much for that professional review. An art major judge ouch!!! I didn't know what type of art piece it was or the time it was representing, I guess a little more research about the art work will be much needed going forward.
I am trying to work on the volume of my music, it seems to be on the low side, every time I try to push the volume up a notch it get distorted. That's probably because I am a musician after all and not a mixing engineer, even though I been mixing my own music since forever. Mastering is another art in its self, so as I might think I have the mixing down to a science, mastering is an art i am still tying to learn.
Again thank you so much for taking the time to review everyone's music and enjoy the rest of your day.

Quarl AIM 2022 Review
Composition/Structure (0-10), Production (0-10), Emotion (0-10), Relevance to Artwork (0-10)
arbelamram, 10,10,0,0 (20/40)

As mentioned in my review of Lost Fundamentals, I'm getting on the case of everyone that doesn't write enough about the creative process or their inspiration. It's a little unfair that I'm making myself write up essays for every contestant, genuinely listening to everything, and even throwing my own money into the prize pool. For a competition like this, the more you're willing to say about your work the better. By not saying anything about your work you've left it entirely up the the judges in how they interpret something. It's worth noting that music doesn't always speak for itself despite how "good" it is. I'm actually a little angry that your work is so beautiful and crisp but that you didn't have the awareness to realize that this contest is about "inspiration" in the artwork of others. Had you of just spent a minute more detailing the illustrations you selected I might have been convinced that you gained inspiration from it but I'm not even convinced you've looked at the illustrations. I have to accept the possibility that such an incredibly talented producer might have chosen art at random to try and nab a prize or internet traffic. Take a little more time to engage with the community via your author's comments.

You have a wonderful day arbelamram, salutations.

arbelamram responds:

yet again as i said before, i was hoping my music will speak for itself, not matter if its good or not.
i express my thought in sound and not words.

just for giving u the idea of what inspiration it made me, u can see the my main and signed work is lofi beats and chilllhop,
the relevance for to this piece was the vacuum air sound the rolling in your ears while driving super fast, taking the whole grimmie approch to dubstep riddim delivery to epxress "going to war" kind of vibe.

and again thank u for the perfect score on the production, mucho appricated♥

*Edit* rereading this comment, im still kinda shocked tbh...
"nab a prize or internet traffic","even throwing my own money into the prize".
i dont want your traffic or your money fam,
as u can see in my profile i take part in this competition for alot of years and enjoying this competition and creative space like anybody else here

seeing how materialistic all of this got(over 200$???).. ill be fine staying in my underdog spot♥

Quarl AIM 2022 Review
Composition/Structure (0-10), Production (0-10), Emotion (0-10), Relevance to Artwork (0-10)
arbelamram, Lost Fundamentals: 10,10,5,0 (25/40)

What's going on with all this top tier DNB in the AIM contest, so many users are getting creative with one of my favorite genres. I'm a little upset you didn't say anything about your work though. You're surrounded by peers on Newgrounds and we love to know more about each other. You could include inspirations, aspirations, feelings, ideas, anything that can help guide us into understanding your intentions because in regards to the theme of the contest music doesn't always speak for itself.

You choose Zelda fan art, and gave us high-class DNB. Having said nothing about your work, it comes across like you weren't inspired by the art much at all but instead wrote to your strengths. Since I'm being asked to judge "emotion" I'm taking into consideration that you didn't really prove you felt anything relative to the illustration. This painting was the perfect excuse to slip in that overused Navi "hey" or some Link grunts from Smash brothers (massive Nintendo sample libraries are easy to find via google. I use them all the time, other contests will punish you for copywritten sounds but we're a little more laid back with AIM.) It kind of sounds like some sword swipes @ 1:14 but those are so uncreatively sprinkled on top of the track, it feels like an after-thought. As a drum and bass artist you could have taken some token LOZ sfx and pitch bent them, reverbed them into the atmosphere, or just made melodies with the classic NES sounds. I'm so surprised because this is intensely good DNB but it just feels like it misses the point of the contest. Hopefully this doesn't come across too harshly, I do wish you the best. Have a nice day arbelamram, and salud!

(Edit: Check Moonway Renegade by Noisia for a good example of how to sprinkle samples like those I mentioned into a DNB track. It's an old favorite of mine...)

arbelamram responds:

ive just reread all the rules and didnt saw it was a requirement to add a description for your work, ive hoped my music will speak for i self.
throughout my year here on newgrounds no one ever referred any comment to my descreptions
i usally answer just when asked :)

as for the relativity for the Art piece,
the piece was originally based on the OST from breath of the wild on the song called "riding" which is played when u ride a horse.
after working on it i wanted to recompose the melody to fit the color tones of art piece.
yet my general direction of only to compliment the idea of the art
and not focusing on the fact its game.

and i really happy you enjoyed the production level itself♥
thank for your time to write this feedback ♥

Quarl AIM 2022 Review
Composition/Structure (0-10), Production (0-10), Emotion (0-10), Relevance to Artwork (0-10)
LordAndiso, Skypunks: 9,7,9,10 (35/40)

This comp has been getting some top quality DNB. It's unfortunately a genre I have to identify a bias for. I was waiting for a more potent snare drum to take over the hard hitting sections but the snare you gave us was comparably weak against the rest of the track. A lot of other DNB producers at the moment make use of a punchy pitched-up snare drum. I'll post a low-fidelity YouTube video you could sample for snare layers, most mods would be none the wiser:

https://www.youtube.com/watch?v=dUUx3GeZa_g

Pitch-bent up and with a quicker cutoff, these might slap nicely in your tune. Building a layered, punchy snare drum can take a lot of practice but you have so many good elements in this song that I had to zone in on what I felt was the weakest element. When making drum and bass, you want to make sure the drums are perfect. The melodies are beautiful, the instruments are lush and colorful but that snare drum is uncooked kale. Fatten it up a little, it needs to slap >:]

Despite my massive issues with the snare drum the track still manages to compliment the art nicely. The art is bubbly and alive, the chibi characters are well echoed by those colorful melodies and "minion" background gibberish. Those fun chipmunk voices at 1:05 could have been reused within the track and pitch bent a little now and again for diversity. It was a really cute motif and you could have tied the structure together a little better with some more of it sprinkled about different parts of the track. All in all you wrote such a perfect little bop...

...but that snare drum. Most the points you lost in production will be focused on the simple fact that the snare drum is failing to tie the whole thing together. It's not a bad snare drum during the lighter sections but it lacks the drive and power I anticipate from a DNB kit. Even gentler subgenres like liquid benefit from a solid snare drum. I need to move along and judge a ton of other tunes but realize that you almost wrote a perfect song. I'd have come back to this tune several times more with the right snare drum because of how much life you put into everything else but the one issue stands out so much that I'm not certain I'll come back and listen to this later. That's a huge issue, disappointment is a bad reason to remember a tune for. Good luck with the other judges Andiso, I do wish you well!

LordAndiso responds:

Woah! thats really cool. I've got alot of stuff to learn.. thanks for pointing it out.. helps me a ton. :)

Quarl AIM 2022 Review
Composition/Structure (0-10), Production (0-10), Emotion (0-10), Relevance to Artwork (0-10)
BusanBlack, Psalm Palms: 9,7,9,7 (32/40)

Before having listened to the track, I'll make sure to point out that you can always gush a little more about your music when you're writing about it. The people on this website are your peers and we love to share ideas and inspire each other. We have a lot of global artists so sometimes conveying ideas in English is impossible but I also understand when a user sticks to their native language and I can manage Google translate. Never be afraid to express yourself, our work can give us a sense of existence, accomplishment, and meaning. I like to know more about the people I bump into here. Other users also helped connect the illustrations to their music by writing small stories, which is a little overboard but it only helped them defend the idea that the illustration and the music were somehow related to each other. Everyone has a different style or approach but I'm left to interpret what yours was. Guilt the judges into recognizing your intentions with a small manifesto.

The song itself is very chill and written with love. I noticed that you played with panning data,
a lot of other users failed to make use of that stereo element. Panning has all sorts of advantages, disadvantages, and functions but typically the bass gets mixed into the center to give structure to the sound field. Thinner frequencies and textures are better served with a panning bias. Another artist uploaded chiptune and I was very forgiving with production issues on them because that genre lent itself to being a little thin. You have a progressive mix of styles and sounds so it's a little hard to pinpoint my production criticism. On one hand, I can respect your creative integrity in sticking to that hip-hop drum kit and funky bass line but maybe the entire track could have benefit from the same level of energy? It's like the track wanted to be half chiptune and half RNB but even chiptune sounds can convey high fidelity.

The image is nice to look at and the music is comfortable to listen to but you definitely could have taken advantage of the authors bio to better direct us with some more words or ideas. I'm not 100% convinced that the image and the music belong together. There are birds in the image and you could have used chiptune blips and bleeps to convey bird song, or literal bird song samples. Sinewaves in particular are very flexible for that kind of thing. Some digital distortion on the drum kit might have better tied the jazz kit into the pixel setting of the image. The melodies are very peaceful but the drum kit comes across a little amateurish and stylistically at odds with the rest of the track, and 8-bit drum kit would have played into this track nicely. Given that the drum samples have a live drum vibe I'm torn in how robotically they were presented. A drum kit benefits from dynamic changes to volume, as a drummer myself I can point out how a drummer conveys control with volume. Velocity is one of the few tools a drum kit can use to convey emotions. Again, by making the drum kit digital you might have better fit the chiptune vibe while needing to think less about things like dynamics. It's a great song but it sounds a little at odds with itself and the illustration.

I'm going to point out that there were some great artists and musicians in this competition, worth giving your peers some listens if you haven't yet. You have a wonderful day Busan, keep writing great stuff :]

BusanBlack responds:

Thank you for the insight. I honestly feel foolish for not putting in a description of how the music and art were related. That's completely my bad. I was going for the hip hop chiptune type sound but it still needs work. I originally never listened to chip tune music until recently and so only just got into the mix of chemistry. There is always room for improvement and I'm glad you were able to provide me with such detailed input. I honestly only know a small amount of what you are saying as I am still learning about music production but will nonetheless look it up and continue improving. Again, thank you for taking the time to write me an amazing critique!

Quarl AIM 2022 Review
Composition/Structure (0-10), Production (0-10), Emotion (0-10), Relevance to Artwork (0-10)
Arginnon, 8-Bit Hero: 10,9,10,10 (39/40)

Rock and roll, I'm noticing a lot of users are taking advantage of those animated pixel artists, especially aleha84. I think I'm biasing into these animated images a little but for different reasons each time. The art you choose gives off SNES JRPG vibes and you wrote the genre perfectly. The song so wonderfully matches the energy of the illustration that it makes me want to play whatever game this is. I will probably download some roms later to scratch the itch you're giving me. I remember playing the first few Dragon Quest games in the 90s on my Gameboy growing up (having missed them when they released on consoles a few years before I was born.) It's such a compelling work of art, top scores for relevance.

This is a little short compared to what some of the other contestants produced but you kept my attention the whole time with constantly changing elements and that was impressive. The motif rang wonderfully. I'm not certain old-school videogames had the memory space to include something as complex as this around every corner of a game but we live in a time when retro ideas get remixed and remastered constantly. This would go super well paired with an Indy Steam game release.

I'm giving you a perfect structural score because that echo to the motif at the end jived with my sense that the track was very well thought out. From a well paced introduction into segments that took a professional amount of time to introduce and play with the motif, you managed to write a very well thought out work of music. Chiptune can be difficult to convey ideas with in how limiting the genre and technology was but when done well the effort really stands out. This is one of the better scores I've come up with so far. It looks like the track has more space to be compressed (make louder) but the genre you wrote is not known for maxing out that contemporary PA system sound spectrum that genres like dubstep can hit. Other contestants might feel it unfair but I'm tempted to give this a perfect score despite the fact that chiptune can always be mixed better. At the time I'm writing this, I'm taking off one point via production. Good luck with the other judges Arginnon <3

Arginnon responds:

Thank you so much!! Your words mean a lot, Quarl. I'm so happy that you liked my music! I've been wanting to try something like this, reminiscent of the old video games I used to play as a kid and AIM gave me the perfect opportunity. But I never thought my music would be eligible to such praise. I don't even know what to say, I'm just rambling here... So just thank you <3

Quarl AIM 2022 Review
Composition/Structure (0-10), Production (0-10), Emotion (0-10), Relevance to Artwork (0-10)
CryNN, Dusk: 8,8,7,5 (28/40)

You're not the only user to zone in on a highway illustration as being an interpretive space to convey music with. Art & music can get very subjective. I find all sorts of sounds and genres relaxing to listen to in my car when I drive across the country. Only problem with face melting EDM genres is that the slog of a highway robs the car's sound system of those low frequencies. I almost never listen to a face-melter in my car unless I'm doing a commute with slow speeds or traffic jams. Another user that grabbed a highway pixel illustration produced some relaxing house music. That's not a genre I listen to often but driving across the country at night with some gentle house can really give me some good headspace to think. The illustration seems somewhat peaceful, sun set colors and a possible storm brewing but you went 110% action and excitement. I'm not entirely convinced that the music has the relevance to the illustration that I'm looking for, so forgive me for being a little critical of it.

Another user produced liquid DNB and used an animated pixel drawing which was a very smart choice. Drum and Bass is a genre that should make you want to move. You missed a small opportunity by choosing static artwork. It's something I noticed someone else do and the choice helped make their music more memorable by being paired with something that had motion. It's not important but worth thinking about in the future.

The mix was a little too stuffy, that was a massive kick drum. It helps to use a kick like that on the first count of a measure but it helps to use less power on subsequent hits. When you evolve the velocity of the notes you can add serious depth to your drum rhythms and make a little extra room in the mix for other elements. The kick is so big that subsequent hits in the same measures are a little distracting. Percussion instruments often only have volume to convey emotion, think of how a drummer juggles their rhythm, confidently grooving to the pulse while still sprinkling taps and hits about the off beats sheepishly to convey control. You can do the same with hi-hats, snare drums, tambs, shakers. Drums being such an essential element of the genre, I love when producers show off their control over the drums with sensitivity to all elements. The bass drum is massive in your mix, it's likable but sometimes less-is-more.

I have a lot of love for DNB producers but I have to check that bias by treating every DNB track with the sensitivity of someone that might not agree with the choices. I think you could have picked a work of art that more closely inspired the genres and tones that you love. One composer found a literal rave illustration for their hardstyle. The fact that I'm aware of your general body of work, I feel like you could have challenged yourself with something a little gentler. There will always be time tomorrow for a club banging nuerofunk. For the sake of the contest I might have gifted you with higher scores if you had gone a little outside of your comfort zone and wrote something gentle or peaceful. I know what it's like to have 100% integrity when producing a specific genre or sound but I also love hearing people explore new places and this contest was a good opportunity to really push your ideas out of the angry/industrial nureofunk box.

I can't argue that you didn't put blood, sweat, and tears into the song but the emotions you powerfully choose to convey came across as the wrong ones. These moody synth lines are oppressive and edgy, I love your synth work in this. It just would have made more sense to use an illustration of spaceship combat, sci-fi battles, or dank industrial monsters to suit your strengths. I wish you the best with all your future endeavors and hopefully this review comes across constructively. Have a wonderful day CryNN, you're a beast, a lion <3

CryNN responds:

Im very happy with your review. It describes point to point what exactly people mean with the track relevance in comparison with the artwork. I must say that I really meant it to sound this way and just maybe, im the one black sheep that felt it natural hahaha. I totally agree on the fact that I might have gone too hard especially in the second section.

Thank you Quaarl!<3

Stay in school, don't do drugs. I hate it when kids get involved with drugs, I just want them to stay in school so I know where everything is. Kids go to school, my drugs stay at home, nothing goes missing. Everything is in balance.

Cory F. Jaeger @Quarl

Age 35, ♀ she/her

Synth

Alfred University

Groundhog Lake, Colorado

Joined on 5/30/05

Level:
31
Exp Points:
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3,101
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7.27 votes
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10+
Art Scouts
1
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Private
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3,578
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787
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1,724
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18%
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12
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748
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3y 2m 19d
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2